Releases
Nearby lines, nearby fighters
- Skeletons at the edge of the map join contracts drawn nearby. Reserves at home no longer cross half the map to reach distant lines; bring them there with a nearby line or Rally.
- Removed the hitch when a new enemy type first appears. A hand-drawn pentagon is no longer mistaken for Cordon, and D shapes are recognized almost every time. Click anywhere on an amendment card to select it.
- Left-handed mode swaps the mouse buttons in battle. There's also inverted scrolling and personal map records, shown in battle results, on map cards and in the Dossier's Records tab.
- Skirmish: opponent lines use a different tint; play against a bot directly from the lobby; three bot difficulties, side selection and a Different Field option. The slingshot lesson is now on Archive, and the Gatehouse is cheaper with more staff.
- Online 0.3.3 is incompatible with 0.3.2. Online Skirmish, statistics and comments are temporarily unavailable due to the 11 October Yandex Cloud incident. After service is restored, the server will be updated and online 0.3.3 will work.
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